/// <summary> /// Loads the Characters into the level /// </summary> /// <param name="textArray">array given by the Position loader</param> private void ShieldMaidenLoader(string[] textArray) { int controlsNumber = CharacterSelection.Controls(int.Parse(textArray[3])); Console.WriteLine("maiden" + int.Parse(textArray[3]) + "controlnr" + CharacterSelection.Controls(int.Parse(textArray[3]))); Shieldmaiden shieldmaiden = new Shieldmaiden(int.Parse(textArray[3]), controlsNumber, this); shieldmaiden.StartPosition = new Vector2(float.Parse(textArray[1]), float.Parse(textArray[2])); shieldmaiden.CurrentWeapon = new SwordAndShield(shieldmaiden); shieldmaiden.Reset(); playerList.Add(shieldmaiden); }