예제 #1
0
    public void OpenCharacter()
    {
        CharacterScreen.SetLocation(CharacterScreen.Location.Town);

        //CharacterScreen.SetInTown (true);
        screenManager.Open((int)Screens.CharacterScreen);
    }
예제 #2
0
    public void OpenCharacter()
    {
        CameraController.instance.OutDungeon();
        CharacterScreen.SetLocation(CharacterScreen.Location.PCGDungeon);

        //CharacterScreen.SetInTown (false);
        screenManager.Open((int)Screens.CharacterScreen);
    }