예제 #1
0
        public static Character.Iactor CreateCharacter(CharacterEnums.CharacterType characterType, int MobTypeID = 0)
        {
            Character.Iactor character = null;

            switch (characterType) {
                case CharacterType.NPC:
                    if (MobTypeID != 0) {
                        character = CreateNPCCharacter(MobTypeID);
                    }
                    else {
                        character = CreateNPCCharacterHusk();
                    }
                    break;
                case CharacterType.PLAYER:
                    character = new Character.Character();
                    break;
                default: character = null;
                    break;
            }

            return character;
        }
예제 #2
0
파일: Combat.cs 프로젝트: vadian/Novus
 private static double GetBonus(User.User player, CharacterEnums.BonusTypes type)
 {
     return player.Player.GetBonus(type);
 }