예제 #1
0
    public void OnTriggerEnter2D(Collider2D collider)
    {
        CharacterBehaviorControllerPhysicsVolume2D parameters = collider.gameObject.GetComponent <CharacterBehaviorControllerPhysicsVolume2D>();

        if (parameters == null)
        {
            return;
        }
        _overrideParameters = parameters.ControllerParameters;
    }
예제 #2
0
 public void ResetParameters()
 {
     _overrideParameters = DefaultParameters;
 }