예제 #1
0
 void OnGUI_AnimatorEditor()
 {
     if (allowedToCreateAnimatorController(selectedTeam))
     {
         GUI.enabled = true;
     }
     else
     {
         GUI.enabled = false;
     }
     if (GUILayout.Button("create RuntimeAnimatorController"))
     {
         // create Prefab
         CharacterAnimator.Create(window_SmwCharacterGenerics, window_SmwCharacter, selectedTeam);
     }
 }