예제 #1
0
    void Start()
    {
        characterRecruiter = new CharacteRecruiter(characterAssets);

        characterText.text = "";

        RegisterEvent();
    }
        public void Init()
        {
            string ASSET_FOLDER = "Assets/Database";

            _characterAssets = (CharacterSCAssets)AssetDatabase.LoadAssetAtPath(ASSET_FOLDER + "/[Character]Generator.asset", typeof(CharacterSCAssets));

            _characterRecruiter = new CharacteRecruiter(_characterAssets);
        }
예제 #3
0
 void Start()
 {
     recruitView.SetUp(MainApp.Instance.spriteManager);
     recruiter      = new CharacteRecruiter(characterAssets);
     characterModel = MainApp.Instance.models.GetModel <CharacterModel>();
     characterModel.OnCharacterHire += OnCharacterHire;
     UpdateCharacterCard();
 }