// Object 생성 시작 ------------------------- void MakeCharacter(string charactor) { GameObject CharacterRoot = GameObject.Find("CharacterRoot"); charController = CharacterRoot.GetComponent<CharController>(); //GameObject CharacterRoot = (GameObject)GameObject.Instantiate(Resources.Load("Prefebs/Character/pfCharacter")) as GameObject; //CharacterRoot.name = "CharacterRoot"; //CharacterRoot.transform.parent = transform; GameObject CharacterSprite = (GameObject)GameObject.Instantiate(Resources.Load("Prefebs/Character/pfChar_" + charactor)) as GameObject; //GameObject CharacterSprite = GameObject.Find("CharSprite"); CharacterSprite.name = "CharSprite"; CharacterSprite.transform.position = CharacterRoot.transform.position; CharacterSprite.transform.parent = CharacterRoot.transform; Animator animator = CharacterSprite.transform.GetComponent<Animator>(); charController.setInitAni(animator); //charController.setAni(animator); //GameObject.Find("GameCamera").GetComponent<GameCamera>().SetTarget(CharacterRoot.transform); }