private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender) { syncObject.m_airVent.SetDepressurizing(message.IsDepressurizing); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref message, sender.SteamUserId); } }
public void ChangeDepressurizationMode(bool newDepressurizationMode) { var msg = new ChangeDepressurizationModeMsg(); msg.EntityId = m_airVent.EntityId; msg.IsDepressurizing = newDepressurizationMode; Sync.Layer.SendMessageToAllAndSelf(ref msg); }
private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender) { syncObject.m_airVent.IsDepressurizing = message.IsDepressurizing; }