Beispiel #1
0
 private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender)
 {
     syncObject.m_airVent.SetDepressurizing(message.IsDepressurizing);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref message, sender.SteamUserId);
     }
 }
Beispiel #2
0
            public void ChangeDepressurizationMode(bool newDepressurizationMode)
            {
                var msg = new ChangeDepressurizationModeMsg();

                msg.EntityId         = m_airVent.EntityId;
                msg.IsDepressurizing = newDepressurizationMode;

                Sync.Layer.SendMessageToAllAndSelf(ref msg);
            }
Beispiel #3
0
 private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender)
 {
     syncObject.m_airVent.IsDepressurizing = message.IsDepressurizing;
 }
 private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender)
 {
     syncObject.m_airVent.IsDepressurizing = message.IsDepressurizing;
 }
            public void ChangeDepressurizationMode(bool newDepressurizationMode)
            {
                var msg = new ChangeDepressurizationModeMsg();
                msg.EntityId = m_airVent.EntityId;
                msg.IsDepressurizing = newDepressurizationMode;

                Sync.Layer.SendMessageToAllAndSelf(ref msg);
            }
Beispiel #6
0
 private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender)
 {
     syncObject.m_airVent.SetDepressurizing(message.IsDepressurizing);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref message, sender.SteamUserId);
     }
 }