public void ToggleIntercept() { if (myCard.keywords.Contains(Constants.Keywords.Interceptor)) { myCard.RPCToggleIntercept(PhotonTargets.All, false); interceptContainer.gameObject.SetActive(true); interceptContainer.GetComponent <Image>().sprite = interceptSprite; } else { myCard.RPCToggleIntercept(PhotonTargets.All, true); //unInterceptContainer.gameObject.SetActive(true); interceptContainer.GetComponent <Image>().sprite = unInterceptSprite; } myCard.owner.combatManager.EndCombat(); gameObject.SetActive(false); }