// Use this for initialization void Start() { nextShot = 0; reverseImg = false; playerScript = player.GetComponent <CarMoveBasic>(); phoneScript = player.GetComponent <PhoneControls>(); origCamPos = camPos.transform.localPosition; currentOilSlicks = maxOilSlicks; if (shiftCamera == false) { shiftCamPos = Vector3.zero; } pouringMaterial.SetTextureOffset("_MainTex", Vector2.zero); pouringMaterial.SetTextureOffset("_BumpMap", Vector2.zero); }
// Use this for initialization void Start() { playerScript = player.GetComponent <CarMoveBasic>(); }