void MouseStart() { if (Input.GetMouseButton(0)) { StartPower += AccumulatingSpeed; Shrink(); audioControl.ElasticGO(); // Debug.Log(StartPower); } if (Input.GetMouseButtonUp(0)) { Debug.Log("Start"); if (StartPower >= MaxStartPower) { StartPower = MaxStartPower; } if (StartPower <= MinStartPower) { StartPower = MinStartPower; } for (int i = 0; i < sperm.Length; i++) { Vector2 temp = Vector2.up * StartPower; // Debug.Log(temp); sperm[i].GetComponent <Rigidbody2D>().AddForce(temp); //Debug.Log(sperm[i].GetComponent<Rigidbody2D>().velocity); } Vector2 forceVec = Vector2.up * StartPower; cameraTarget.GetComponent <Rigidbody2D>().AddForce(forceVec); canStart = true; cameraMove.CameraGo(); audioControl.ElasticStop(); audioControl.PlayBoom(); PressKey.SetActive(false); } }