void Awake() { sR = spriteTransform.GetComponent <SpriteRenderer>(); playerController = GetComponent <PlayerController>(); if (Camera.main.GetComponent <CameraController>() == null) { CameraController c = Camera.main.gameObject.AddComponent <CameraController>(); c.AddPlayer(this.gameObject); } if (MobileHelper.OnMobileDevice) { Instantiate(Resources.Load("MobileSingleStickControl")); } }