//public static CTriggerWar3Ptr FromHandle(IntPtr trigger) //{ // return GameFunctions.GetTriggerFromHandle(trigger); //} public unsafe CTriggerWar3Ptr(CTriggerWar3 *pointer) { this.pointer = new IntPtr((void *)pointer); }
unsafe public CTriggerWar3Ptr(CTriggerWar3 *pointer) { this.pointer = new IntPtr(pointer); }