public void tPlay() { if (this.bReadNotTried) { try { tRead(); } catch { this.bReadNotTried = false; } } if (this.bExclusive) { if (rLastPlayedExclusiveSystemSound != null) { rLastPlayedExclusiveSystemSound.t停止する(); } rLastPlayedExclusiveSystemSound = this; } CSound sound = this.rSound[this.n次に鳴るサウンド番号]; if (sound != null) { sound.tStartPlaying(this.bループ); } this.n次に鳴るサウンド番号 = 1 - this.n次に鳴るサウンド番号; }