protected bool FlagFinish(long key) { int index = mObjectList.IndexOf(key); if (index != -1) { mObjectFinishStateList[index] = true; return(true); } return(false); }
protected bool FlagFinish(long key) { int index = mObjectList.IndexOf(key); if (index != -1) { mObjectFinishStateList[index] = true; return(true); } return(false); }