} // public void drawAllTri_eachFunctional()

    public void undrawAllTri()
    {
        if (null == m_drawRenderMesh_triCollector)
        {
            return;
        }

        m_drawRenderMesh_triCollector.DeleteDrawMesh_All();
    }
예제 #2
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    }     // protected void _SetDraw_Bases()

    protected void _SetUndraw_Bases()
    {
        if (null != m_drawRenderMesh)
        {
            m_drawRenderMesh.DeleteDrawMesh_All();
        }

        if (null != m_drawText3D)
        {
            m_drawText3D.clear3DTextAll();
        }
    }
 //@
 public void UndrawStartCellToGoal()
 {
     m_drawRenderMesh_navi.DeleteDrawMesh_All();
 }