//@ Process virtual public void InitBaseCollector() { if (true == processCycle.GetInstance._modeTool) { if (null == m_drawRenderMesh) { m_drawRenderMesh = new CDrawRenderMesh(); } m_drawRenderMesh.InitDrawRenderMesh(); if (null != processCycle.GetInstance.m_drawText3D_src) { m_drawText3D = (CDrawText3D)GameObject.Instantiate(processCycle.GetInstance.m_drawText3D_src); } } }