public override void onEnter() { base.onEnter(); alignSpritesLeft(1); m_grossini.visible = false; CCFiniteTimeAction action = CCSequence.actions( CCPlace.actionWithPosition(new CCPoint(200, 200)), CCShow.action(), CCMoveBy.actionWithDuration(1, new CCPoint(100, 0)), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(callback1)), CCCallFuncN.actionWithTarget(this, new SEL_CallFuncN(callback2)), CCCallFuncND.actionWithTarget(this, new SEL_CallFuncND(callback3), (object)0xbebabeba)); m_grossini.runAction(action); }
public override void onEnter() { base.onEnter(); centerSprites(3); CCFiniteTimeAction action = CCSequence.actions( CCMoveBy.actionWithDuration(2, new CCPoint(200, 0)), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(callback1))); CCFiniteTimeAction action2 = CCSequence.actions( CCScaleBy.actionWithDuration(2, 2), CCFadeOut.actionWithDuration(2), CCCallFuncN.actionWithTarget(this, new SEL_CallFuncN(callback2))); CCFiniteTimeAction action3 = CCSequence.actions( CCRotateBy.actionWithDuration(3, 360), CCFadeOut.actionWithDuration(2), CCCallFuncND.actionWithTarget(this, new SEL_CallFuncND(callback3), (object)0xbebabeba)); m_grossini.runAction(action); m_tamara.runAction(action2); m_kathia.runAction(action3); }