Exemple #1
0
        public override void onEnter()
        {
            base.onEnter();

            alignSpritesLeft(1);

            m_grossini.visible = false;

            CCFiniteTimeAction action = CCSequence.actions(
                CCPlace.actionWithPosition(new CCPoint(200, 200)),
                CCShow.action(),
                CCMoveBy.actionWithDuration(1, new CCPoint(100, 0)),
                CCCallFunc.actionWithTarget(this, new SEL_CallFunc(callback1)),
                CCCallFuncN.actionWithTarget(this, new SEL_CallFuncN(callback2)),
                CCCallFuncND.actionWithTarget(this, new SEL_CallFuncND(callback3), (object)0xbebabeba));

            m_grossini.runAction(action);
        }
Exemple #2
0
        public override void onEnter()
        {
            base.onEnter();

            centerSprites(3);

            CCFiniteTimeAction action = CCSequence.actions(
                CCMoveBy.actionWithDuration(2, new CCPoint(200, 0)),
                CCCallFunc.actionWithTarget(this, new SEL_CallFunc(callback1)));

            CCFiniteTimeAction action2 = CCSequence.actions(
                CCScaleBy.actionWithDuration(2, 2),
                CCFadeOut.actionWithDuration(2),
                CCCallFuncN.actionWithTarget(this, new SEL_CallFuncN(callback2)));

            CCFiniteTimeAction action3 = CCSequence.actions(
                CCRotateBy.actionWithDuration(3, 360),
                CCFadeOut.actionWithDuration(2),
                CCCallFuncND.actionWithTarget(this, new SEL_CallFuncND(callback3), (object)0xbebabeba));

            m_grossini.runAction(action);
            m_tamara.runAction(action2);
            m_kathia.runAction(action3);
        }