public override void ClickReleased() { if (clickedButton != null) { clickedButton.ClickReleased(); clickedButton = null; } else if (clickedPlayer != null) { clickedPlayer.ClickReleased(); modifier = ButtonModifier.None; } }
public override void ClickReleased() { if (clickedButton != null) { clickedButton.ClickReleased(); clickedButton = null; } else if (clickedPlayer != null) { clickedPlayer.ClickReleased(); } else { ResetSelection(); if (PlayersSelectionChangedEvent != null) { PlayersSelectionChangedEvent(SelectedPlayers); } } }