public Difficulty MapDifficulty(BusinessLogicDifficulty bDifficulty) { Difficulty difficulty = new Difficulty(); difficulty.Difficulty_ID = bDifficulty.Difficulty_ID; difficulty.DifficultyLevel = bDifficulty.DifficultyLevel; return(difficulty); }
public BusinessLogicDifficulty MapDifficulty(Difficulty difficulty) { BusinessLogicDifficulty bDifficulty = new BusinessLogicDifficulty(); bDifficulty.Difficulty_ID = difficulty.Difficulty_ID; bDifficulty.DifficultyLevel = difficulty.DifficultyLevel; return(bDifficulty); }
public DataAccessDifficulty MapDifficulty(BusinessLogicDifficulty bDifficulty) { DataAccessDifficulty dDifficulty = new DataAccessDifficulty(); dDifficulty.Difficulty_ID = bDifficulty.Difficulty_ID; dDifficulty.DifficultyLevel = bDifficulty.DifficultyLevel; return(dDifficulty); }
public BusinessLogicDifficulty MapDifficulty(DataAccessDifficulty dDifficulty) { if (dDifficulty == null) { return(null); } BusinessLogicDifficulty bDifficulty = new BusinessLogicDifficulty { Difficulty_ID = dDifficulty.Difficulty_ID, DifficultyLevel = dDifficulty.DifficultyLevel }; return(bDifficulty); }
public DataAccessDifficulty MapDifficulty(BusinessLogicDifficulty bDifficulty) { if (bDifficulty == null) { return(null); } DataAccessDifficulty dDifficulty = new DataAccessDifficulty { Difficulty_ID = bDifficulty.Difficulty_ID, DifficultyLevel = bDifficulty.DifficultyLevel }; return(dDifficulty); }