public virtual void OnPadClicked(ClickedEventArgs e) { if (PadClicked != null) { PadClicked(this, e); } if (this.name.Equals("Controller (left)")) { for (int i = 1; i <= smallMultipleNumbers; i++) { GameObject building = GameObject.Find("Building " + i); buildS = building.transform.GetChild(0).gameObject.GetComponent <BuildingScript>(); buildS.ChangeExplosion(); } } }