예제 #1
0
 private void OnBecameInvisible()
 {
     transform.position = mBubbleManager.GetPlanePosition();
 }
예제 #2
0
 private void OnBecameInvisible()
 {
     //gameObject.SetActive (false);
     transform.position = mBubbleManager.GetPlanePosition();
     // Retorna ao Bubblemanager
 }