} /*showPlayerLabels*/ private void btnShow() { BtnGuess.Top += 50 * (Main.Mastermind.GameState.TurnNumber - 1); BtnGiveFeedBack.Top += 50 * (Main.Mastermind.GameState.TurnNumber - 1); if (Main.Mastermind.GameState.ComputerIsPlaying) BtnGiveFeedBack.Show(); else { BtnGuess.Show(); if (Main.Mastermind.GameState.NrOfPins <= 8 && Main.Mastermind.GameState.NrOfAvailableColors <= 8) BtnHint.Show(); } } /*btnShow*/
} /*drawFrm*/ public void removeAllControls() { Main.lblStartNewGame.Hide(); if (Main.Mastermind != null) { for (int i = 0; i < NrOfTries; i++) for (int j = 0; j < NrOfPins; j++) { LblArrayPlayer[i, j].BackColor = Color.DarkGray; LblArrayPlayer[i, j].Hide(); LblArrayFeedBackPins[i, j].BackColor = Color.Gainsboro; LblArrayFeedBackPins[i, j].Hide(); LblArraySecret[j].BackColor = Color.Gray; LblArraySecret[j].Hide(); } for (int i = 0; i < NrOfAvailableColors; i++) LblArrayAvailable[i].Hide(); BtnGuess.Top = 10; BtnGuess.Hide(); BtnGiveFeedBack.Top = 10; BtnGiveFeedBack.Hide(); BtnHint.Hide(); } } /*removeAllControls*/