} /*showPlayerLabels*/

		private void btnShow() {
			BtnGuess.Top += 50 * (Main.Mastermind.GameState.TurnNumber - 1);
			BtnGiveFeedBack.Top += 50 * (Main.Mastermind.GameState.TurnNumber - 1);

			if (Main.Mastermind.GameState.ComputerIsPlaying)
				BtnGiveFeedBack.Show();

			else {
				BtnGuess.Show();

				if (Main.Mastermind.GameState.NrOfPins <= 8 && Main.Mastermind.GameState.NrOfAvailableColors <= 8)
					BtnHint.Show();
			}
		} /*btnShow*/
		} /*drawFrm*/

		public void removeAllControls() {
			Main.lblStartNewGame.Hide();

			if (Main.Mastermind != null) {
				for (int i = 0; i < NrOfTries; i++)
					for (int j = 0; j < NrOfPins; j++) {
						LblArrayPlayer[i, j].BackColor = Color.DarkGray;
						LblArrayPlayer[i, j].Hide();
						LblArrayFeedBackPins[i, j].BackColor = Color.Gainsboro;
						LblArrayFeedBackPins[i, j].Hide();
						LblArraySecret[j].BackColor = Color.Gray;
						LblArraySecret[j].Hide();
					}

				for (int i = 0; i < NrOfAvailableColors; i++)
					LblArrayAvailable[i].Hide();
				BtnGuess.Top = 10;
				BtnGuess.Hide();
				BtnGiveFeedBack.Top = 10;
				BtnGiveFeedBack.Hide();
				BtnHint.Hide();
			}
		} /*removeAllControls*/