protected virtual void EstablishNewBase() { if (Location == null) { return; } //$"{this} reestablishing base at {Location}.".Dump(); watchAroundArea.ClearBundles(); watchAroungOrigin = Location.Tile; }
private void EstablishNewBase() { $"{this} reestablishing base at {Location}.".Dump(); watchAroundArea.ClearBundles(); watchAroungOrigin = Location.Tile; }