public void SetBrain(Brain_V2 brain, List <TreeData> treeDataList, Creature_V2 creature)
    {
        this.brain        = brain;
        this.treeDataList = treeDataList;
        this.creature     = creature;

        neurons     = brain.GetNeurons();
        connections = brain.GetWeights();
    }
예제 #2
0
    private void SaveWorld()
    {
        string filename = "world_snapshot.lses";

        StreamWriter writer = new StreamWriter(filename);

        writer.Write(brainNetwork.Length + " ");
        for (int i = 0; i < brainNetwork.Length; i++)
        {
            writer.Write(brainNetwork[i] + " ");
        }

        writer.Write(creatureList.Count + " ");
        for (int i = 0; i < creatureList.Count; i++)
        {
            Creature_V2 creature = creatureList[i];
            Brain_V2    brain    = creature.GetBrain();
            //float[][] neurons = brain.GetNeurons();
            float[][][] connections = brain.GetWeights();

            writer.Write(creature.GetName() + " "
                         + creature.GetParentNames() + " "
                         + creature.GetEnergy() + " "
                         + creature.GetLife() + " "
                         + creature.position.x + " "
                         + creature.position.y + " "
                         + creature.rotation + " "
                         + creature.veloForward + " "
                         + creature.veloAngular + " ");

            for (int j = 0; j < connections.Length; j++)
            {
                for (int k = 0; k < connections[j].Length; k++)
                {
                    for (int l = 0; l < connections[j][k].Length; l++)
                    {
                        writer.Write(connections[j][k][l] + " ");
                    }
                }
            }
        }

        Tile_V2[,] tiles = map_v2.GetTilesArray();

        for (int j = 0; j < 100; j++)
        {
            for (int k = 0; k < 100; k++)
            {
                writer.Write(tiles[j, k].currentEnergy + " ");
            }
        }

        writer.Close();
    }