protected override void Start() { base.Start(); boxMenu = transform.parent.GetComponent <BoundingBoxMenu>(); actions = boxMenu.BoundingBox.GetComponent <BoundingBoxActions>(); InitializeButtons(); }
// Use this for initialization void Start() { GameObject menuInstance = Instantiate(WindowResources.Instance.ContextMenu); CirclePositioner positioner = menuInstance.GetComponentInChildren <CirclePositioner>(); BoundingBoxMenu menu = menuInstance.GetComponentInChildren <BoundingBoxMenu>(); menu.BoundingBox = transform.parent.gameObject; Debug.Log("Menu: " + menu.name); Debug.Log("menu.BoundingBox: " + menu.BoundingBox.name); positioner.boundingBox = transform; }
protected override void Start() { base.Start(); boundingBoxMenu = transform.parent.Find("Bounding Box Menu").GetComponent <BoundingBoxMenu>(); InitializeButtons(); }