Example #1
0
 protected override void Start()
 {
     base.Start();
     boxMenu = transform.parent.GetComponent <BoundingBoxMenu>();
     actions = boxMenu.BoundingBox.GetComponent <BoundingBoxActions>();
     InitializeButtons();
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        GameObject       menuInstance = Instantiate(WindowResources.Instance.ContextMenu);
        CirclePositioner positioner   = menuInstance.GetComponentInChildren <CirclePositioner>();
        BoundingBoxMenu  menu         = menuInstance.GetComponentInChildren <BoundingBoxMenu>();

        menu.BoundingBox = transform.parent.gameObject;
        Debug.Log("Menu: " + menu.name);
        Debug.Log("menu.BoundingBox: " + menu.BoundingBox.name);
        positioner.boundingBox = transform;
    }
Example #3
0
 protected override void Start()
 {
     base.Start();
     boundingBoxMenu = transform.parent.Find("Bounding Box Menu").GetComponent <BoundingBoxMenu>();
     InitializeButtons();
 }