예제 #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.tag == "Lava")
        {
            GameManager.PlayerPV--;
            transform.position = spawnTranform.position;
        }

        if (collision.tag == "Limit")
        {
            GameManager.PlayerPV--;
            transform.position = spawnTranform.position;
        }
        if (collision.tag == "BeginTheRealGame")
        {
            BossScript.ShootTheDev();
        }
        if (collision.tag == "ToLevelTwo")
        {
            gameManager.LevelTwo();
        }
        if (collision.tag == "ToLevelThree")
        {
            gameManager.LevelThree();
        }
        if (collision.tag == "ToTheBoss")
        {
            gameManager.BossLevel();
        }

        if (collision.tag == "EnemiBullet")
        {
            gameManager.TakeDamage();
        }
        if (collision.tag == "PowerUp")
        {
            gameManager.TakePowerUp();
            Destroy(PowerUp);
        }
        if (collision.tag == "TriggerActivateBoss")
        {
            BossScript.ShootTheDev();
        }
    }