예제 #1
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 public string GetCondition()
 {
     return(Bonues.GetCondition());
 }
예제 #2
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 public bool IsOfType(DamageType type)
 {
     return(Bonues.IsOfType(type));
 }
예제 #3
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 public bool IsActive(GetBonusDto bonus)
 {
     return(Bonues.IsActive(bonus));
 }
예제 #4
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 public DiceRoll GetBonus(GetBonusDto bonusDto)
 {
     return(Bonues.GetBonus(bonusDto));
 }
예제 #5
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 public bool ShouldApplyToSubType(Guid?subtype)
 {
     return(Bonues.ShouldApplyToSubType(subtype));
 }
예제 #6
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 public bool ShouldApplyTo(GameId idAble, Type overrideType = null)
 {
     return(Bonues.ShouldApplyTo(idAble, overrideType));
 }