/// <summary> /// Remove all ships from this task force. /// </summary> public void RemoveAllShips() { foreach (MovingObject ship in Boids) { ShipFactory.Instance.ReturnAShip(ship); } Boids.Clear(); }
// clears the memory of the boids, the boid list, and the boid data native array private void OnDisable() { Boids.Clear(); _boidTransforms.Dispose(); _boids.Dispose(); }