/// Macro function that initializes the Board public void SetupScene(string sceneToSetup) { if (sceneToSetup == "Trial") { previouscities.Clear(); itemClicks.Clear(); GameManager.Distancetravelled = 0; distanceTravelledValue = 0; setInstance(); keysON = true; } else if (sceneToSetup == "TrialAnswer") { answer = 2; //setQuestion (); BoardFunctions.RandomizeButtons(); keysON = true; //seeGrid(); } }