public void Setup() { _teamWhite = new Team(); _teamWhite.SetColour(Team._COLOURS[0]); _teamWhite.RestPawns(); _teamBlack = new Team(); _teamBlack.SetColour(Team._COLOURS[1]); _teamBlack.RestPawns(); _board = new Board(); _board.GenerateNewBoard(); _board.AddAllPawns(_teamWhite.Pawns, _teamBlack.Pawns); }