public void SpawnOneTileBlock() { if (isSpawningOneTileEnabled) { blockSpawner.OneTileCheatSpawning(false); text.text = "Spawn One Tile Block"; isSpawningOneTileEnabled = false; } else { blockSpawner.OneTileCheatSpawning(true); text.text = "Spawn Normal Block"; settings.SetCheatsEnabled(); isSpawningOneTileEnabled = true; } }