public void SwitchBlobType() { BlobManager.AddBlobsToReserve(BlobManager.GetBlobsInFieldCount(), currentBlobType); BlobManager.CallAllBlobsToTube(tube); player.SendAllBlobsToTube(tube); currentBlobType = (BlobType)(((int)currentBlobType + 1) % Enum.GetNames(typeof(BlobType)).Length); player.CurrentBlobType = currentBlobType; UpdateButtons(); }