public void SwitchBlobType()
 {
     BlobManager.AddBlobsToReserve(BlobManager.GetBlobsInFieldCount(), currentBlobType);
     BlobManager.CallAllBlobsToTube(tube);
     player.SendAllBlobsToTube(tube);
     currentBlobType        = (BlobType)(((int)currentBlobType + 1) % Enum.GetNames(typeof(BlobType)).Length);
     player.CurrentBlobType = currentBlobType;
     UpdateButtons();
 }