public NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder ByNewPrefabResourceMethod(
            string resourcePath,
#if !NET_4_6
            ModestTree.Util.
#endif
            Action <DiContainer, TParam1, TParam2, TParam3, TParam4> installerMethod)
        {
            BindingUtil.AssertIsValidResourcePath(resourcePath);

            var gameObjectInfo = new GameObjectCreationParameters();

            ProviderFunc =
                (container) => new SubContainerDependencyProvider(
                    ContractType, SubIdentifier,
                    new SubContainerCreatorByNewPrefabMethod <TParam1, TParam2, TParam3, TParam4>(
                        container,
                        new PrefabProviderResource(resourcePath),
                        gameObjectInfo, installerMethod), false);

            return(new NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder(BindInfo, gameObjectInfo));
        }