public static void HandleQuestQueryResponse(Packet packet) { packet.ReadInt32("Entry"); Bit hasData = packet.ReadBit("Has Data"); if (!hasData) { return; // nothing to do } var id = packet.ReadEntry("Quest ID"); QuestTemplate quest = new QuestTemplate { ID = (uint)id.Key }; quest.QuestType = packet.ReadInt32E <QuestType>("QuestType"); quest.QuestLevel = packet.ReadInt32("QuestLevel"); quest.QuestPackageID = packet.ReadUInt32("QuestPackageID"); quest.MinLevel = packet.ReadInt32("QuestMinLevel"); quest.QuestSortID = (QuestSort)packet.ReadUInt32("QuestSortID"); quest.QuestInfoID = packet.ReadInt32E <QuestInfo>("QuestInfoID"); quest.SuggestedGroupNum = packet.ReadUInt32("SuggestedGroupNum"); quest.RewardNextQuest = packet.ReadUInt32("RewardNextQuest"); quest.RewardXPDifficulty = packet.ReadUInt32("RewardXPDifficulty"); quest.RewardXPMultiplier = packet.ReadSingle("RewardXPMultiplier"); quest.RewardMoney = packet.ReadInt32("RewardMoney"); quest.RewardMoneyDifficulty = packet.ReadUInt32("RewardMoneyDifficulty"); quest.RewardMoneyMultiplier = packet.ReadSingle("RewardMoneyMultiplier"); quest.RewardBonusMoney = packet.ReadUInt32("RewardBonusMoney"); quest.RewardDisplaySpell = packet.ReadUInt32("RewardDisplaySpell"); quest.RewardSpellWod = packet.ReadUInt32("RewardSpell"); quest.RewardHonorWod = packet.ReadUInt32("RewardHonor"); quest.RewardKillHonor = packet.ReadSingle("RewardKillHonor"); quest.StartItem = packet.ReadUInt32("StartItem"); quest.Flags = packet.ReadUInt32E <QuestFlags>("Flags"); quest.FlagsEx = packet.ReadUInt32E <QuestFlags2>("FlagsEx"); quest.RewardItem = new uint?[4]; quest.RewardAmount = new uint?[4]; quest.ItemDrop = new uint?[4]; quest.ItemDropQuantity = new uint?[4]; for (int i = 0; i < 4; ++i) { quest.RewardItem[i] = packet.ReadUInt32("RewardItems", i); quest.RewardAmount[i] = packet.ReadUInt32("RewardAmount", i); quest.ItemDrop[i] = packet.ReadUInt32("ItemDrop", i); quest.ItemDropQuantity[i] = packet.ReadUInt32("ItemDropQuantity", i); } quest.RewardChoiceItemID = new uint?[6]; quest.RewardChoiceItemQuantity = new uint?[6]; quest.RewardChoiceItemDisplayID = new uint?[6]; for (int i = 0; i < 6; ++i) // CliQuestInfoChoiceItem { quest.RewardChoiceItemID[i] = packet.ReadUInt32("RewardChoiceItemID", i); quest.RewardChoiceItemQuantity[i] = packet.ReadUInt32("RewardChoiceItemQuantity", i); quest.RewardChoiceItemDisplayID[i] = packet.ReadUInt32("RewardChoiceItemDisplayID", i); } quest.POIContinent = packet.ReadUInt32("POIContinent"); quest.POIx = packet.ReadSingle("POIx"); quest.POIy = packet.ReadSingle("POIy"); quest.POIPriorityWod = packet.ReadInt32("POIPriority"); quest.RewardTitle = packet.ReadUInt32("RewardTitle"); quest.RewardTalents = packet.ReadUInt32("RewardTalents"); quest.RewardArenaPoints = packet.ReadUInt32("RewardArenaPoints"); quest.RewardSkillLineID = packet.ReadUInt32("RewardSkillLineID"); quest.RewardNumSkillUps = packet.ReadUInt32("RewardNumSkillUps"); quest.QuestGiverPortrait = packet.ReadUInt32("PortraitGiver"); quest.QuestTurnInPortrait = packet.ReadUInt32("PortraitTurnIn"); quest.RewardFactionID = new uint?[5]; quest.RewardFactionValue = new int?[5]; quest.RewardFactionOverride = new int?[5]; for (int i = 0; i < 5; ++i) { quest.RewardFactionID[i] = packet.ReadUInt32("RewardFactionID", i); quest.RewardFactionValue[i] = packet.ReadInt32("RewardFactionValue", i); quest.RewardFactionOverride[i] = packet.ReadInt32("RewardFactionOverride", i); } quest.RewardFactionFlags = packet.ReadUInt32("RewardFactionFlags"); quest.RewardCurrencyID = new uint?[4]; quest.RewardCurrencyCount = new uint?[4]; for (int i = 0; i < 4; ++i) { quest.RewardCurrencyID[i] = packet.ReadUInt32("RewardCurrencyID"); quest.RewardCurrencyCount[i] = packet.ReadUInt32("RewardCurrencyQty"); } quest.SoundAccept = packet.ReadUInt32("AcceptedSoundKitID"); quest.SoundTurnIn = packet.ReadUInt32("CompleteSoundKitID"); quest.AreaGroupID = packet.ReadUInt32("AreaGroupID"); quest.TimeAllowed = packet.ReadUInt32("TimeAllowed"); uint int2946 = packet.ReadUInt32("CliQuestInfoObjective"); quest.AllowableRacesWod = packet.ReadInt32("AllowableRaces"); for (int i = 0; i < int2946; ++i) { var objectiveId = packet.ReadEntry("Id", i); QuestObjective questInfoObjective = new QuestObjective { ID = (uint)objectiveId.Key, QuestID = (uint)id.Key }; questInfoObjective.Type = packet.ReadByteE <QuestRequirementType>("Quest Requirement Type", i); questInfoObjective.StorageIndex = packet.ReadSByte("StorageIndex", i); questInfoObjective.ObjectID = packet.ReadInt32("ObjectID", i); questInfoObjective.Amount = packet.ReadInt32("Amount", i); questInfoObjective.Flags = packet.ReadUInt32("Flags", i); questInfoObjective.UnkFloat = packet.ReadSingle("Float5", i); int int280 = packet.ReadInt32("VisualEffects", i); for (int j = 0; j < int280; ++j) { QuestVisualEffect questVisualEffect = new QuestVisualEffect { ID = questInfoObjective.ID, Index = (uint)j, VisualEffect = packet.ReadInt32("VisualEffectId", i, j) }; Storage.QuestVisualEffects.Add(questVisualEffect, packet.TimeSpan); } packet.ResetBitReader(); uint bits6 = packet.ReadBits(8); questInfoObjective.Description = packet.ReadWoWString("Description", bits6, i); if (BinaryPacketReader.GetLocale() != LocaleConstant.enUS && questInfoObjective.Description != string.Empty) { QuestObjectivesLocale localesQuestObjectives = new QuestObjectivesLocale { ID = (uint)objectiveId.Key, QuestId = (uint)id.Key, StorageIndex = questInfoObjective.StorageIndex, Description = questInfoObjective.Description }; Storage.LocalesQuestObjectives.Add(localesQuestObjectives, packet.TimeSpan); } Storage.QuestObjectives.Add(questInfoObjective, packet.TimeSpan); } packet.ResetBitReader(); uint bits26 = packet.ReadBits(9); uint bits154 = packet.ReadBits(12); uint bits904 = packet.ReadBits(12); uint bits1654 = packet.ReadBits(9); uint bits1789 = packet.ReadBits(10); uint bits2045 = packet.ReadBits(8); uint bits2109 = packet.ReadBits(10); uint bits2365 = packet.ReadBits(8); uint bits2429 = packet.ReadBits(11); quest.LogTitle = packet.ReadWoWString("LogTitle", bits26); quest.LogDescription = packet.ReadWoWString("LogDescription", bits154); quest.QuestDescription = packet.ReadWoWString("QuestDescription", bits904); quest.AreaDescription = packet.ReadWoWString("AreaDescription", bits1654); quest.QuestGiverTextWindow = packet.ReadWoWString("PortraitGiverText", bits1789); quest.QuestGiverTargetName = packet.ReadWoWString("PortraitGiverName", bits2045); quest.QuestTurnTextWindow = packet.ReadWoWString("PortraitTurnInText", bits2109); quest.QuestTurnTargetName = packet.ReadWoWString("PortraitTurnInName", bits2365); quest.QuestCompletionLog = packet.ReadWoWString("QuestCompletionLog", bits2429); if (BinaryPacketReader.GetLocale() != LocaleConstant.enUS) { LocalesQuest localesQuest = new LocalesQuest { ID = (uint)id.Key, Locale = BinaryPacketReader.GetClientLocale(), LogTitle = quest.LogTitle, LogDescription = quest.LogDescription, QuestDescription = quest.QuestDescription, AreaDescription = quest.AreaDescription, PortraitGiverText = quest.QuestGiverTextWindow, PortraitGiverName = quest.QuestGiverTargetName, PortraitTurnInText = quest.QuestTurnTextWindow, PortraitTurnInName = quest.QuestTurnTargetName, QuestCompletionLog = quest.QuestCompletionLog }; Storage.LocalesQuests.Add(localesQuest, packet.TimeSpan); } Storage.QuestTemplates.Add(quest, packet.TimeSpan); }