public Screen(BinaryPSDReader reader) { this.FrequenceValue = reader.ReadSingle(); //TODO: fixed single this.FrequenceScale = reader.ReadUInt16(); this.Angle = reader.ReadSingle(); //TODO: fixed single this.ShapeCode = reader.ReadInt16(); reader.BaseStream.Position += 4; this.AccurateScreens = reader.ReadBoolean(); this.DefaultScreens = reader.ReadBoolean(); }