public Screen(BinaryPSDReader reader)
 {
     this.FrequenceValue         = reader.ReadSingle(); //TODO: fixed single
     this.FrequenceScale         = reader.ReadUInt16();
     this.Angle                  = reader.ReadSingle(); //TODO: fixed single
     this.ShapeCode              = reader.ReadInt16();
     reader.BaseStream.Position += 4;
     this.AccurateScreens        = reader.ReadBoolean();
     this.DefaultScreens         = reader.ReadBoolean();
 }
Beispiel #2
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 public Screen(BinaryPSDReader reader)
 {
     this.FrequenceValue = reader.ReadSingle(); //TODO: fixed single
     this.FrequenceScale = reader.ReadUInt16();
     this.Angle = reader.ReadSingle(); //TODO: fixed single
     this.ShapeCode = reader.ReadInt16();
     reader.BaseStream.Position += 4;
     this.AccurateScreens = reader.ReadBoolean();
     this.DefaultScreens = reader.ReadBoolean();
 }