private TicketPrinter() { ticket = TicketType.None; isActive = false; isAttended = false; ticketsPrinted = new BigIntWrapper(); printer = PrinterType.Receipt; purchasePrice = new BigIntWrapper(); batchTime = 0; batchSize = new BigIntWrapper(); capacity = new BigIntWrapper(); capacityCurrentLevel = 0; capacityMaxLevel = 1; capacityIncrement = new BigIntWrapper(); capacityUpgradeCost = new BigIntWrapper(); luck = 0; luckCurrentLevel = 0; luckMaxLevel = 1; luckIncrement = 1; luckUpgradeCost = new BigIntWrapper(); }
public ShopUpgrade() { sprite = null; price = new BigIntWrapper(); upgradeName = null; description = null; currentLevel = 0; maxLevel = 1; priceScale = 1; sType = ScaleType.MULT; }
public PawnStatus() { money = new BigIntWrapper(); timeStamp = -1; printers = new List <TicketPrinter>(); TicketPrinter printer = null; for (int i = 0; i < TicketPrinter.PriceScaler.Length; i++) { printer = TicketPrinter.CreateReceiptPrinter(); printer.PrinterIndex = i; printers.Add(printer); } }
public CabinetStatus() : base() { highScore = new BigIntWrapper(); cumulativeScore = new BigIntWrapper(); isActive = false; }
public PrizeUpgrade() : base() { moneyValue = new BigIntWrapper(); }
public LayerZeroStatus() { tickets = new BigIntWrapper(); upgrades = new List <ShopUpgrade>(); }