private void Line2Target() //fixme:Debug用 { if (Target == null) { return; } if (Type == uFantasy.Enum.BiologyType.Player && Target.Type == uFantasy.Enum.BiologyType.Player) { BezierLine.Line2Target(transform, Target.transform, "Green"); } if (Type == uFantasy.Enum.BiologyType.Player && Target.Type != uFantasy.Enum.BiologyType.Player) { BezierLine.Line2Target(transform, Target.transform, "Blue"); } if (Type != uFantasy.Enum.BiologyType.Player && Target.Type == uFantasy.Enum.BiologyType.Player) { BezierLine.Line2Target(transform, Target.transform, "Red"); } if (Type != uFantasy.Enum.BiologyType.Player && Target.Type != uFantasy.Enum.BiologyType.Player) { BezierLine.Line2Target(transform, Target.transform, "Purple"); } }