public void MaximumPenalties() { // Arrange IServiceProvider testServiceProvider = TestSystem.BuildTestServiceProvider(); BeaconState state = TestState.PrepareTestState(testServiceProvider); StateListLengths stateListLengths = testServiceProvider.GetService <IOptions <StateListLengths> >().Value; BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); int slashedCount = (state.Validators.Count / 3) + 1; Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); Epoch outEpoch = currentEpoch + new Epoch((ulong)stateListLengths.EpochsPerSlashingsVector / 2); var slashedIndices = Enumerable.Range(0, slashedCount).ToList(); SlashValidators(testServiceProvider, state, slashedIndices, Enumerable.Repeat(outEpoch, slashedCount)); Gwei totalBalance = beaconStateAccessor.GetTotalActiveBalance(state); Gwei totalPenalties = state.Slashings.Aggregate(Gwei.Zero, (accumulator, x) => accumulator + x); (totalBalance / 3).ShouldBeLessThanOrEqualTo(totalPenalties); // Act RunProcessSlashings(testServiceProvider, state); // Assert foreach (int index in slashedIndices) { state.Balances[index].ShouldBe(Gwei.Zero, $"Incorrect balance {index}"); } }
public void InvalidSignature() { // Arrange IServiceProvider testServiceProvider = TestSystem.BuildTestServiceProvider(); BeaconState state = TestState.PrepareTestState(testServiceProvider); TimeParameters timeParameters = testServiceProvider.GetService <IOptions <TimeParameters> >().Value; BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); // move state forward PERSISTENT_COMMITTEE_PERIOD epochs to allow for exit ulong move = timeParameters.SlotsPerEpoch * (ulong)timeParameters.PersistentCommitteePeriod; ulong newSlot = state.Slot + move; state.SetSlot((Slot)newSlot); Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); ValidatorIndex validatorIndex = beaconStateAccessor.GetActiveValidatorIndices(state, currentEpoch)[0]; Validator validator = state.Validators[(int)(ulong)validatorIndex]; byte[] privateKey = TestKeys.PublicKeyToPrivateKey(validator.PublicKey, timeParameters); VoluntaryExit voluntaryExit = TestVoluntaryExit.BuildVoluntaryExit(testServiceProvider, currentEpoch, validatorIndex); SignedVoluntaryExit signedVoluntaryExit = new SignedVoluntaryExit(voluntaryExit, BlsSignature.Zero); RunVoluntaryExitProcessing(testServiceProvider, state, signedVoluntaryExit, expectValid: false); }
public void BasicActivation() { // Arrange IServiceProvider testServiceProvider = TestSystem.BuildTestServiceProvider(); BeaconState state = TestState.PrepareTestState(testServiceProvider); ChainConstants chainConstants = testServiceProvider.GetService <ChainConstants>(); TimeParameters timeParameters = testServiceProvider.GetService <IOptions <TimeParameters> >().Value; BeaconChainUtility beaconChainUtility = testServiceProvider.GetService <BeaconChainUtility>(); BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); int index = 0; MockDeposit(testServiceProvider, state, index); for (ulong count = (ulong)0; count < (ulong)timeParameters.MaximumSeedLookahead + 1; count++) { TestState.NextEpoch(testServiceProvider, state); } // Act RunProcessRegistryUpdates(testServiceProvider, state); // Assert Validator validator = state.Validators[index]; validator.ActivationEligibilityEpoch.ShouldNotBe(chainConstants.FarFutureEpoch); validator.ActivationEpoch.ShouldNotBe(chainConstants.FarFutureEpoch); Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); bool isActive = beaconChainUtility.IsActiveValidator(validator, currentEpoch); isActive.ShouldBeTrue(); }
public async Task <Gwei> GetLatestAttestingBalanceAsync(IStore store, Root root) { Checkpoint justifiedCheckpoint = store.JustifiedCheckpoint; BeaconState state = (await store.GetCheckpointStateAsync(justifiedCheckpoint, true).ConfigureAwait(false)) !; Epoch currentEpoch = _beaconStateAccessor.GetCurrentEpoch(state); IList <ValidatorIndex> activeIndexes = _beaconStateAccessor.GetActiveValidatorIndices(state, currentEpoch); SignedBeaconBlock rootBlock = await store.GetSignedBlockAsync(root).ConfigureAwait(false); Slot rootSlot = rootBlock !.Message.Slot; Gwei balance = Gwei.Zero; foreach (ValidatorIndex index in activeIndexes) { LatestMessage?latestMessage = await store.GetLatestMessageAsync(index, false); if (latestMessage != null) { Root ancestor = await store.GetAncestorAsync(latestMessage.Root, rootSlot); if (ancestor == root) { Validator validator = state.Validators[(int)index]; balance += validator.EffectiveBalance; } } } return(balance); }
public void Ejection() { // Arrange IServiceProvider testServiceProvider = TestSystem.BuildTestServiceProvider(); BeaconState state = TestState.PrepareTestState(testServiceProvider); ChainConstants chainConstants = testServiceProvider.GetService <ChainConstants>(); GweiValues gweiValues = testServiceProvider.GetService <IOptions <GweiValues> >().Value; TimeParameters timeParameters = testServiceProvider.GetService <IOptions <TimeParameters> >().Value; BeaconChainUtility beaconChainUtility = testServiceProvider.GetService <BeaconChainUtility>(); BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); int index = 0; Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); Validator validator = state.Validators[index]; bool isActive = beaconChainUtility.IsActiveValidator(validator, currentEpoch); isActive.ShouldBeTrue(); validator.ExitEpoch.ShouldBe(chainConstants.FarFutureEpoch); // Mock an ejection state.Validators[index].SetEffectiveBalance(gweiValues.EjectionBalance); for (ulong count = (ulong)0; count < (ulong)timeParameters.MaximumSeedLookahead + 1; count++) { TestState.NextEpoch(testServiceProvider, state); } // Act RunProcessRegistryUpdates(testServiceProvider, state); // Assert Epoch epochAfter = beaconStateAccessor.GetCurrentEpoch(state); Validator validatorAfter = state.Validators[index]; bool isActiveAfter = beaconChainUtility.IsActiveValidator(validatorAfter, epochAfter); isActiveAfter.ShouldBeFalse(); validatorAfter.ExitEpoch.ShouldNotBe(chainConstants.FarFutureEpoch); }
public void ActivationQueueSorting() { // Arrange IServiceProvider testServiceProvider = TestSystem.BuildTestServiceProvider(); BeaconState state = TestState.PrepareTestState(testServiceProvider); ChainConstants chainConstants = testServiceProvider.GetService <ChainConstants>(); BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); int mockActivations = 10; Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); for (int index = 0; index < mockActivations; index++) { MockDeposit(testServiceProvider, state, index); state.Validators[index].SetEligible(currentEpoch + Epoch.One); } // eligibility must be finalized state.SetFinalizedCheckpoint(new Checkpoint(currentEpoch + new Epoch(2), Root.Zero)); // give the last priority over the others state.Validators[mockActivations - 1].SetEligible(currentEpoch); // make sure we are hitting the churn int churnLimit = (int)beaconStateAccessor.GetValidatorChurnLimit(state); mockActivations.ShouldBeGreaterThan(churnLimit); // Act RunProcessRegistryUpdates(testServiceProvider, state); // Assert //# the first got in as second state.Validators[0].ActivationEpoch.ShouldNotBe(chainConstants.FarFutureEpoch); //# the prioritized got in as first state.Validators[mockActivations - 1].ActivationEpoch.ShouldNotBe(chainConstants.FarFutureEpoch); //# the second last is at the end of the queue, and did not make the churn, //# hence is not assigned an activation_epoch yet. state.Validators[mockActivations - 2].ActivationEpoch.ShouldBe(chainConstants.FarFutureEpoch); //# the one at churn_limit - 1 did not make it, it was out-prioritized state.Validators[churnLimit - 1].ActivationEpoch.ShouldBe(chainConstants.FarFutureEpoch); //# but the the one in front of the above did state.Validators[churnLimit - 2].ActivationEpoch.ShouldNotBe(chainConstants.FarFutureEpoch); }
private void MockDeposit(IServiceProvider testServiceProvider, BeaconState state, int index) { ChainConstants chainConstants = testServiceProvider.GetService <ChainConstants>(); GweiValues gweiValues = testServiceProvider.GetService <IOptions <GweiValues> >().Value; BeaconChainUtility beaconChainUtility = testServiceProvider.GetService <BeaconChainUtility>(); BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); Validator validator = state.Validators[index]; Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); bool isActive = beaconChainUtility.IsActiveValidator(validator, currentEpoch); isActive.ShouldBeTrue(); validator.SetEligible(chainConstants.FarFutureEpoch); validator.SetActive(chainConstants.FarFutureEpoch); validator.SetEffectiveBalance(gweiValues.MaximumEffectiveBalance); bool isActiveAfter = beaconChainUtility.IsActiveValidator(validator, currentEpoch); isActiveAfter.ShouldBeFalse(); }
private void SlashValidators(IServiceProvider testServiceProvider, BeaconState state, IEnumerable <int> indices, IEnumerable <Epoch> outEpochs) { StateListLengths stateListLengths = testServiceProvider.GetService <IOptions <StateListLengths> >().Value; BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); BeaconStateMutator beaconStateMutator = testServiceProvider.GetService <BeaconStateMutator>(); Gwei totalSlashedBalance = Gwei.Zero; var items = indices.Zip(outEpochs, (index, outEpoch) => new { index, outEpoch }); foreach (var item in items) { Validator validator = state.Validators[item.index]; validator.SetSlashed(); beaconStateMutator.InitiateValidatorExit(state, new ValidatorIndex((ulong)item.index)); validator.SetWithdrawableEpoch(item.outEpoch); totalSlashedBalance += validator.EffectiveBalance; } Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); Epoch slashingsIndex = (Epoch)(currentEpoch % stateListLengths.EpochsPerSlashingsVector); state.SetSlashings(slashingsIndex, totalSlashedBalance); }
// Run ``process_attester_slashing``, yielding: // - pre-state('pre') // - attester_slashing('attester_slashing') // - post-state('post'). //If ``valid == False``, run expecting ``AssertionError`` private void RunAttesterSlashingProcessing(IServiceProvider testServiceProvider, BeaconState state, AttesterSlashing attesterSlashing, bool expectValid) { ChainConstants chainConstants = testServiceProvider.GetService <ChainConstants>(); StateListLengths stateListLengths = testServiceProvider.GetService <IOptions <StateListLengths> >().Value; RewardsAndPenalties rewardsAndPenalties = testServiceProvider.GetService <IOptions <RewardsAndPenalties> >().Value; BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); BeaconStateTransition beaconStateTransition = testServiceProvider.GetService <BeaconStateTransition>(); if (!expectValid) { Should.Throw <Exception>(() => { beaconStateTransition.ProcessAttesterSlashing(state, attesterSlashing); }); return; } var slashedIndices = attesterSlashing.Attestation1.CustodyBit0Indices .Union(attesterSlashing.Attestation1.CustodyBit1Indices) .ToList(); ValidatorIndex proposerIndex = beaconStateAccessor.GetBeaconProposerIndex(state); Gwei preProposerBalance = TestState.GetBalance(state, proposerIndex); var preSlashings = slashedIndices.ToDictionary(x => x, x => TestState.GetBalance(state, x)); var preWithdrawableEpochs = slashedIndices.ToDictionary(x => x, x => state.Validators[(int)(ulong)x].WithdrawableEpoch); Gwei totalProposerRewards = preSlashings.Values.Aggregate(Gwei.Zero, (sum, x) => sum + x / rewardsAndPenalties.WhistleblowerRewardQuotient); // Process slashing beaconStateTransition.ProcessAttesterSlashing(state, attesterSlashing); foreach (ValidatorIndex slashedIndex in slashedIndices) { Console.WriteLine($"Checking index {slashedIndex}"); Epoch preWithdrawableEpoch = preWithdrawableEpochs[slashedIndex]; Validator slashedValidator = state.Validators[(int)(ulong)slashedIndex]; // Check Slashing slashedValidator.IsSlashed.ShouldBeTrue(); slashedValidator.ExitEpoch.ShouldBeLessThan(chainConstants.FarFutureEpoch); if (preWithdrawableEpoch < chainConstants.FarFutureEpoch) { ulong slashingsEpoch = beaconStateAccessor.GetCurrentEpoch(state) + stateListLengths.EpochsPerSlashingsVector; Epoch expectedWithdrawableEpoch = Epoch.Max(preWithdrawableEpoch, (Epoch)slashingsEpoch); slashedValidator.WithdrawableEpoch.ShouldBe(expectedWithdrawableEpoch); } else { slashedValidator.WithdrawableEpoch.ShouldBeLessThan(chainConstants.FarFutureEpoch); } Gwei preSlashing = preSlashings[slashedIndex]; Gwei slashedBalance = TestState.GetBalance(state, slashedIndex); slashedBalance.ShouldBeLessThan(preSlashing); } if (!slashedIndices.Contains(proposerIndex)) { // gained whistleblower reward Gwei expectedProposerBalance = preProposerBalance + totalProposerRewards; Gwei proposerBalance = TestState.GetBalance(state, proposerIndex); proposerBalance.ShouldBe(expectedProposerBalance); } else { // gained rewards for all slashings, which may include others. And only lost that of themselves. Gwei expectedProposerBalance = preProposerBalance + totalProposerRewards - (preSlashings[proposerIndex] / rewardsAndPenalties.MinimumSlashingPenaltyQuotient); Gwei proposerBalance = TestState.GetBalance(state, proposerIndex); proposerBalance.ShouldBe(expectedProposerBalance); } }
public void EffectiveBalanceHysteresis() { // Arrange IServiceProvider testServiceProvider = TestSystem.BuildTestServiceProvider(); BeaconState state = TestState.PrepareTestState(testServiceProvider); //# Prepare state up to the final-updates. //# Then overwrite the balances, we only want to focus to be on the hysteresis based changes. TestProcessUtility.RunEpochProcessingTo(testServiceProvider, state, TestProcessStep.ProcessFinalUpdates); GweiValues gweiValues = testServiceProvider.GetService <IOptions <GweiValues> >().Value; BeaconChainUtility beaconChainUtility = testServiceProvider.GetService <BeaconChainUtility>(); BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); BeaconStateTransition beaconStateTransition = testServiceProvider.GetService <BeaconStateTransition>(); // Set some edge cases for balances Gwei maximum = gweiValues.MaximumEffectiveBalance; Gwei minimum = gweiValues.EjectionBalance; Gwei increment = gweiValues.EffectiveBalanceIncrement; Gwei halfIncrement = increment / 2; EffectiveBalanceCase[] testCases = new[] { new EffectiveBalanceCase(maximum, maximum, maximum, "as-is"), new EffectiveBalanceCase(maximum, (Gwei)(maximum - 1), maximum - increment, "round down, step lower"), new EffectiveBalanceCase(maximum, (Gwei)(maximum + 1), maximum, "round down"), new EffectiveBalanceCase(maximum, (Gwei)(maximum - increment), maximum - increment, "exactly 1 step lower"), new EffectiveBalanceCase(maximum, (Gwei)(maximum - increment - 1), maximum - (increment * 2), "just 1 over 1 step lower"), new EffectiveBalanceCase(maximum, (Gwei)(maximum - increment + 1), maximum - increment, "close to 1 step lower"), new EffectiveBalanceCase(minimum, (Gwei)(minimum + (halfIncrement * 3)), minimum, "bigger balance, but not high enough"), new EffectiveBalanceCase(minimum, (Gwei)(minimum + (halfIncrement * 3) + 1), minimum + increment, "bigger balance, high enough, but small step"), new EffectiveBalanceCase(minimum, (Gwei)(minimum + (halfIncrement * 4) - 1), minimum + increment, "bigger balance, high enough, close to double step"), new EffectiveBalanceCase(minimum, (Gwei)(minimum + (halfIncrement * 4)), minimum + (increment * 2), "exact two step balance increment"), new EffectiveBalanceCase(minimum, (Gwei)(minimum + (halfIncrement * 4) + 1), minimum + (increment * 2), "over two steps, round down"), }; Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); for (int index = 0; index < testCases.Length; index++) { Validator validator = state.Validators[index]; bool isActive = beaconChainUtility.IsActiveValidator(validator, currentEpoch); isActive.ShouldBeTrue(); EffectiveBalanceCase testCase = testCases[index]; validator.SetEffectiveBalance(testCase.PreEffective); ValidatorIndex validatorIndex = new ValidatorIndex((ulong)index); state.SetBalance(validatorIndex, testCase.Balance); } // Act beaconStateTransition.ProcessFinalUpdates(state); // Assert for (int index = 0; index < testCases.Length; index++) { EffectiveBalanceCase testCase = testCases[index]; Validator validator = state.Validators[index]; validator.EffectiveBalance.ShouldBe(testCase.PostEffective, testCase.Name); } }
private static AttestationData BuildAttestationData(IServiceProvider testServiceProvider, BeaconState state, Slot slot, CommitteeIndex index) { BeaconChainUtility beaconChainUtility = testServiceProvider.GetService <BeaconChainUtility>(); BeaconStateAccessor beaconStateAccessor = testServiceProvider.GetService <BeaconStateAccessor>(); if (state.Slot > slot) { throw new ArgumentOutOfRangeException(nameof(slot), slot, $"Slot cannot be greater than state slot {state.Slot}."); } Root blockRoot; if (slot == state.Slot) { BeaconBlock nextBlock = TestBlock.BuildEmptyBlockForNextSlot(testServiceProvider, state, BlsSignature.Zero); blockRoot = nextBlock.ParentRoot; } else { blockRoot = beaconStateAccessor.GetBlockRootAtSlot(state, slot); } Root epochBoundaryRoot; Epoch currentEpoch = beaconStateAccessor.GetCurrentEpoch(state); Slot currentEpochStartSlot = beaconChainUtility.ComputeStartSlotOfEpoch(currentEpoch); if (slot < currentEpochStartSlot) { Epoch previousEpoch = beaconStateAccessor.GetPreviousEpoch(state); epochBoundaryRoot = beaconStateAccessor.GetBlockRoot(state, previousEpoch); } else if (slot == currentEpochStartSlot) { epochBoundaryRoot = blockRoot; } else { epochBoundaryRoot = beaconStateAccessor.GetBlockRoot(state, currentEpoch); } Epoch sourceEpoch; Root sourceRoot; if (slot < currentEpochStartSlot) { sourceEpoch = state.PreviousJustifiedCheckpoint.Epoch; sourceRoot = state.PreviousJustifiedCheckpoint.Root; } else { sourceEpoch = state.CurrentJustifiedCheckpoint.Epoch; sourceRoot = state.CurrentJustifiedCheckpoint.Root; } //Crosslink parentCrosslink; //if (epochOfSlot == currentEpoch) //{ // parentCrosslink = state.CurrentCrosslinks[(int)(ulong)shard]; //} //else //{ // throw new NotImplementedException(); //} Epoch slotEpoch = beaconChainUtility.ComputeEpochAtSlot(slot); AttestationData attestationData = new AttestationData( slot, index, blockRoot, new Checkpoint(sourceEpoch, sourceRoot), new Checkpoint(slotEpoch, epochBoundaryRoot)); return(attestationData); }