예제 #1
0
 public void StartWaves(BattleVariant battleVariant)
 {
     spawnRateCurrent   = spawnRate * battleVariant.spawnRateMult + battleVariant.spawnRatePlus;
     waveNumberCurrent  = (int)Math.Round(waveNumber * battleVariant.waveNumberMult) + battleVariant.waveNumberPlus;
     numOfSpawnsCurrent = (int)Math.Round(numOfSpawns * battleVariant.numOfSpawnsMult) + battleVariant.numOfSpawnsPlus;
     StartWaves(false);
 }
예제 #2
0
 void StartBattle(BattleVariant battleVariant)
 {
     Stage = StageGame.Battle;
     hero.SetActive(true);
     ShowCanvasWays(false);
     mobSpawner.StartWaves(battleVariant);
 }