private void RestoredShip()
        {
            this._uiShipTexture.mainTexture = this._listShipTexture.get_Item(1);
            this._uiShipTexture.MakePixelPerfect();
            this._uiShipTexture.get_transform().set_localPosition(this._listShipOffs.get_Item(1));
            BattleShips battleShips = BattleTaskManager.GetBattleShips();

            battleShips.Restored(this._clsShipModel);
            Dlg.Call(ref this._actOnRestore);
        }
예제 #2
0
        private void RestoredShip()
        {
            _uiShipTexture.mainTexture = _listShipTexture[1];
            _uiShipTexture.MakePixelPerfect();
            _uiShipTexture.transform.localPosition = _listShipOffs[1];
            BattleShips battleShips = BattleTaskManager.GetBattleShips();

            battleShips.Restored(_clsShipModel);
            Dlg.Call(ref _actOnRestore);
        }