public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b) { if (!glow) { return; } Color color = BaseUtility.ColorMult(Color.LimeGreen, 1f); r = color.R / 255f; g = color.G / 255f; b = color.B / 255f; }
public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b) { if (!glow) { return; } Color color = BaseUtility.ColorMult(AAPlayer.ZeroColor, 0.7f); r = color.R / 255f; g = color.G / 255f; b = color.B / 255f; }
public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b) { Color color = BaseUtility.ColorMult(Heartcore.Flame, 0.7f); r = color.R / 255f; g = color.G / 255f; b = color.B / 255f; }
public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b) { Color color = BaseUtility.ColorMult(AAPlayer.IncineriteColor, 0.7f); r = color.R / 255f; g = color.G / 255f; b = color.B / 255f; }
public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b) { Color color = BaseUtility.ColorMult(AAColor.TerraGlow, .08f); r = color.R / 255f; g = color.G / 255f; b = color.B / 255f; }