Example #1
0
        public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b)
        {
            if (!glow)
            {
                return;
            }
            Color color = BaseUtility.ColorMult(Color.LimeGreen, 1f);

            r = color.R / 255f; g = color.G / 255f; b = color.B / 255f;
        }
Example #2
0
        public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b)
        {
            if (!glow)
            {
                return;
            }
            Color color = BaseUtility.ColorMult(AAPlayer.ZeroColor, 0.7f);

            r = color.R / 255f; g = color.G / 255f; b = color.B / 255f;
        }
Example #3
0
        public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b)
        {
            Color color = BaseUtility.ColorMult(Heartcore.Flame, 0.7f);

            r = color.R / 255f; g = color.G / 255f; b = color.B / 255f;
        }
Example #4
0
        public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b)
        {
            Color color = BaseUtility.ColorMult(AAPlayer.IncineriteColor, 0.7f);

            r = color.R / 255f; g = color.G / 255f; b = color.B / 255f;
        }
Example #5
0
        public override void ModifyLight(int x, int y, ref float r, ref float g, ref float b)
        {
            Color color = BaseUtility.ColorMult(AAColor.TerraGlow, .08f);

            r = color.R / 255f; g = color.G / 255f; b = color.B / 255f;
        }