public override void Draw(GameTime gameTime) { GameRef.SpriteBatch.Begin(); GameRef.SpriteBatch.Draw(bgMountains, bgMountDest, Color.White); GameRef.SpriteBatch.Draw(bgMountainsFollow, bgFollowMount, Color.White); GameRef.SpriteBatch.Draw(bgClouds, bgCloudDest, Color.White); GameRef.SpriteBatch.Draw(bgCloudsFollow, bgFollowCloud, Color.White); GameRef.SpriteBatch.End(); base.Draw(gameTime); GameRef.SpriteBatch.Begin(); menuMain.Draw(gameTime, GameRef.SpriteBatch); GameRef.SpriteBatch.End(); }