public YomotsuPriest() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "an Yomotsu Priest"; Body = 253; SetStr(480, 530); SetDex(100, 115); SetInt(600, 675); SetHits(480, 530); SetDamage(13, 14); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 65, 85); SetResistance(ResistanceType.Fire, 30, 50); SetResistance(ResistanceType.Cold, 45, 65); SetResistance(ResistanceType.Poison, 35, 55); SetResistance(ResistanceType.Energy, 25, 50); SetSkill(SkillName.EvalInt, 93.1, 108.0); SetSkill(SkillName.Magery, 105.1, 115.0); SetSkill(SkillName.Meditation, 95.1, 110.0); SetSkill(SkillName.MagicResist, 112.1, 122.0); SetSkill(SkillName.Tactics, 55.1, 60.0); SetSkill(SkillName.Wrestling, 48.1, 58.0); Fame = 15000; Karma = -15000; VirtualArmor = 30; Tamable = false; PackGold(700, 1000); PackItem(new ExecutionersAxe()); PackItem(BaseLootHelperSE.RandomFootWears()); PackItem(new ShortPants()); PackMagicItems(1, 5); AddItem(Seed.RandomBonsaiSeed()); }
public YomotsuWarrior() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "an Yomotsu Warrior"; Body = 245; SetStr(480, 530); SetDex(150, 165); SetInt(15, 35); SetHits(480, 530); SetDamage(13, 14); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 65, 85); SetResistance(ResistanceType.Fire, 30, 50); SetResistance(ResistanceType.Cold, 45, 65); SetResistance(ResistanceType.Poison, 40, 55); SetResistance(ResistanceType.Energy, 30, 50); SetSkill(SkillName.Anatomy, 85.1, 95.0); SetSkill(SkillName.MagicResist, 80.1, 90.0); SetSkill(SkillName.Tactics, 95.1, 105.0); SetSkill(SkillName.Wrestling, 98.1, 108.0); Fame = 5000; Karma = -5000; VirtualArmor = 35; Tamable = false; PackGold(600, 700); PackItem(new ExecutionersAxe()); PackItem(BaseLootHelperSE.RandomFootWears()); PackItem(new ShortPants()); PackMagicItems(1, 5); AddItem(Seed.RandomBonsaiSeed()); }
public YomotsuElder() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "an Yomotsu Elder"; Body = 255; SetStr(695, 825); SetDex(250, 365); SetInt(15, 40); SetHits(820, 895); SetMana(15, 40); SetDamage(13, 14); SetResistance(ResistanceType.Physical, 65, 85); SetResistance(ResistanceType.Fire, 30, 50); SetResistance(ResistanceType.Cold, 45, 65); SetResistance(ResistanceType.Poison, 35, 55); SetResistance(ResistanceType.Energy, 25, 50); SetSkill(SkillName.Anatomy, 115.1, 130.0); SetSkill(SkillName.MagicResist, 100.1, 115.0); SetSkill(SkillName.Tactics, 115.1, 130.0); SetSkill(SkillName.Wrestling, 110.1, 130.0); Fame = 10000; Karma = -10000; VirtualArmor = 40; Tamable = false; PackGold(1500, 1800); PackItem(new ExecutionersAxe()); PackItem(BaseLootHelperSE.RandomFootWears()); PackItem(new ShortPants()); PackMagicItems(1, 5); AddItem(Seed.RandomBonsaiSeed()); }